Prompt
No prompt was shared. Here is the post text:
The asset pipeline is becoming code. Willowmere was built with Claude Opus 5.5: • No PNGs • No 3D model files • No audio samples Every object is generated procedurally with Three.js, while the music and sound effects are synthesized in-browser through the Web Audio API. Game design still needs taste. But the production bottlenecks are disappearing fast.
More like this
83sThree.js scene with music in 40 minutes
@literallydenis3.7k
81sSakura Crossing in 2 hours
@gmi_cloud1.9k
122sReal-time coastline simulation
@hajimetwi31.8k
52sFolding-road 3D experience
@chetanankola1.4k
999sJapanese koi pond (open source)
@SouranyPhomhome1.3k
119sAtlantis tour in Three.js
@DannyLimanseta870